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Dynamic UX Prototyping with Construct 3

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About Course

Extend your prototyping abilities far beyond the likes of Figma and Adobe XD. With Construct 3, you will be able to build real-world prototype that realistically simulate your final vision. This course will teach you how to implement actual interactions and animation techniques that simply cannot be done in most prototyping tools. This is guaranteed to make your prototypes far exceed your competitors and increase the stock value of your employability and portfolio.

Course Content

Session 01: Introduction and Overview
In this session, we will cover: What is Construct 3? Why is it suited for UX prototyping? Who makes Construct 3 and is there support?

Session 02: Exploring the Construct 3 Environment
In this session we will cover: + The overall Construct 3 UI + The Properties panel + The Assets Library panel + The Layouts panel + The Menu and Controls top bar + Additional panels that you can access

Session 03: Understanding the Basic Structure of Interactivity
In this session we will cover: + What are Objects + What are Sprites and the two basic types + How to layout a basic mobile app screen(s) + How Objects get instructions from the Event Sheet(s) + How to to add interactions using Events and Actions

Session 04: Fundamentals of Event Sheets

Session 05: Event Sheets In Depth
In this session, we will cover: + Keeping your event sheets organized + Understanding how Events monitor and control Object properties + Learn that when Behaviors are added, these Behaviors can be controlled with Events and Actions

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